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Game boy dmg game screenshot

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(File List) Nintendo Game Boy (2D Carts)(ABeezy1388 1.0). there potentially could be an error with a DMG number but they SHOULD be good.) Enjoy!!!!

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If anyone notices any issues or anything let me know (Especially doing 501 carts. I’m writing my game for the Gameboy DMG in z80 ASM so it’s taking a while, I hope to have a semi-complete basic game by the end of the LD Here’s a screenshot, we’ve got tile/map/sprite loading, fast DMA routine in HRAM, and movement/shooting exciting stuff. (Now with alternate naming this should correct any issues hopefully.) Thing’s are coming along pretty well considering. If you use Launchbox, when dropping these in your Launchbox build there are a handful that may not auto-load you will have to manually update your game name in Launchbox. Also unique to this set compared to wha'ts out there is an actual accurate cart template, correct wording 'this side out' on the right of the cart compared to the other set, and each cart has its correct DMG number. I have named them using the no-intro naming scheme. These are all high-res and more accurate then what is currently out there (The current set actually uses stretched box arts for a lot of carts and not actual cart art). I am back again with another set of carts! Here are all 501official released NTSC Nintendo Game Boy front carts.